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Wednesday, February 26, 2014

Tip #01 - Moving your Pirate

   Moving your pirate in battles is a really big thing. It may not seem that significant, but it is more important than you may think.
   Moving your pirate in a combat can be very strategic, it can also be very effective depending on how you move him/her. Per say, you could move your Pirate very far in a pvp, if you do this you may think it's an awesome idea, but the opponent could (and most likely) get the upper hand. What you want to do is wait and let the opponents come to you. This would be more easier with NPC enemies because they are way less likely to read this.
   Musketeer and Witchdoctor Moving - Musketeers and Witchdoctors get a better bet, they really don't have to move at all. The Musketeers & Witchdoctors are really lucky because they are far-ranged attackers (so I'd suggest you go with them if you crave strategy like me).
   Gunnery, Artillery, & The Big Guns - 

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